Education Papers Sessions

 

E1

Session Details: Thrusday May 12, 2016 – 09:00 – 10:30

  • A Trip to Arts for Computer Graphics Students
    Lucie Svobodova, Pavel Slavik, Jiri Zara

  • A Visualisation in Games Course Curriculum
    Veronica Sundstedt

  • Aiming High: Undergraduate Research Projects in Computer Graphics and Animation
    Eike Falk Anderson, Valery Adzhiev, Oleg Fryazinov


E2

Session Details: Thrusday May 12, 2016 – 11:00 – 12:30

  • Peer Review: Does it really help students?
    Ben Kenwright

  • Lowering the entry barrier for students programming Virtual Reality applications
    Martin Lambers

  • The Online Anatomical Human: Web-based Anatomy Education
    Noeska Smit, Cees-Willem Hofstede, Annelot Kraima, Daniel Jansma, Marco deRuiter, Elmar Eisemann, Anna Vilanova

  • Agile Curriculum Design for the Creative Industries
    Ian Palmer

  • A Video Games Technologies Course: Teaching, Learning, and Research
    Gonçalo Amador, Abel Gomes


E3

Session Details: Thrusday May 12, 2016 – 14:00 – 15:30

  • 20 Years of the Central European Seminar on Computer Graphics
    Martin Ilčík, Ivana Ilčíková, Andrej Ferko, Michael Wimmer

  • MOOCs in Computer Graphics
    Jean-Jacques Bourdin