Overview
All sessions will take place at DeCa, University of Aveiro.
Thursday, November 3 2022 | |
---|---|
08:30 | Reception |
09:00 | Opening Session |
09:20 | Session 1: Visualization and Interaction |
10:40 | Coffee Break |
11:00 | Session 2: Virtual and Augmented reality I |
12:30 | Lunch break |
14:15 | José Luís Encarnação Award |
15:00 | Keynote: Sergi Bermúdez I Badia |
15:45 | Coffee Break / Posters |
16:15 | Session 3: Computer Vision and Image Processing |
18:00 | GPCG General Assembly (members only) |
20:30 | Social Event @ Mélia Ria” |
Friday, November 4 2022 | |
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09:15 | Session 4: Computer Graphics & Games |
10:45 | Coffee Break / Posters |
11:15 | Keynote: Abel Gomes
|
12:15 | Lunch break |
14:15 | Session 5: Virtual and Augmented Reality II |
16:00 | Awards and closing session |
Detailed Program
Presentation times:
– journal and long papers: 15 min + 5 min Q&A
– short papers: 10 min + 5 min Q&A
Day 1 – Thursday, November 3
08:30 | Reception |
09:00 | Opening Session |
09:20 | Session 1: Visualization and Interaction Chair: Nelson Zagalo |
Examining User Preferences based on Personality Factors in Graphical User Interface Design long Tomás Alves, Daniel Gonçalves, Joana Henriques Calado and Sandra Gama | |
Exploring how Temporal Framing Affects Trust with Time-series Visualizations long Tomás Alves, Carlota Dias, Daniel Gonçalves and Sandra Gama | |
Visualizing Streaming of Ordinal Big Data long João Moreira, Henrique Ferreira and Daniel Gonçalves | |
How neuroticism and locus of control affect user performance in high-dimensional data visualization journal Tiago Delgado, Tomás Alves and Sandra Gama | |
10:40 | Coffee Break |
11:00 | Session 2: Virtual and Augmented Reality I Chair: Nuno Rodrigues |
Tangible Objects in Virtual Reality for Visuo-Haptic Feedback long Ana Rita Rebelo and Rui Nóbrega | |
Virtual Reality For Training: A Computer Assembly Application long Paulo Rodrigues, Hugo Coelho, Miguel Melo and Maximino Bessa | |
Generic XR game-based approach for industrial training long José Eduardo Santos, Luís Gonzaga Magalhães, Miguel Nunes, Marcelo Pires, José Rocha, Nuno Sousa, Telmo Adão, Cristiano Jesus, Rui Sousa, Rui Lima, Andreia Reis and Eliana Oliveira | |
Virtual Reality For Training: Continental’s Case Study short Paulo Rodrigues, Guilherme Gonçalves, Miguel Melo, Luís Barbosa and Maximino Bessa | |
Supporting Human Operators in an Industrial Shop Floor through Pervasive Augmented Reality short Rafael Maio, Andre Santos, Bernardo Marques, Duarte Almeida, Pedro Ramalho, Joel Baptista, Paulo Dias and Beatriz Santos | |
12:30 | Lunch break |
14:15 | José Luís Encarnação Award Chair: Daniel Gonçalves |
14:45 | Keynote: Sergi Bermúdez I Badia Personalized Applications of VR to Stroke Rehabilitation and Fitness Training
|
15:45 | Coffee Break / Posters |
16:15 | Session 3: Computer Vision and Image Processing Chair: António Ramires |
Trios: A Framework for Interactive 3D Photo Stylization on Mobile Devices long Ulrike Bath, Sumit Shekhar, Hendrik Tjabben, Amir Semmo, Jürgen Döllner and Matthias Trapp | |
Interactive image manipulation using morphological trees and spline-based skeletons journal Dênnis José da Silva, Jieying Wang, Jiri Kosinka, Alexandru Telea, Ronaldo Fumio Hashimoto and Jos B.T.M. Roerdink | |
Building Portuguese Sign Language datasets for computational learning purposes short Carlos Mayea, Dibet Gonzalez, Miguel Guevara, Emanuel Peres, Luís Magalhães and Telmo Adão | |
Dance and Machine Learning: A study in human-pose detection to generate new visual approaches short Maria Rita Nogueira, Paulo Menezes and José Maçãs de Carvalho | |
18:00 | GPCG General Assembly (members only) |
20:30 | Social Event @ “Mélia Ria” |
Day 2 – Friday, November 4
09:15 | Session 4: Computer Graphics & Games Chair: António Coelho |
Digital Fishes short David Pérez, Nuno Rodrigues and Rita Ascenso | |
Interactive VPL-based Global Illumination on the GPU using Fuzzy Clustering journal Arnau Colom, Ricardo Marques and Luis Paulo Santos | |
Using a Space Colonization Algorithm for Lightning Simulation long Nuno Reis and António Ramires Fernandes | |
Character Simulation Using Imitation Learning With Game Engine Physics short João Rodrigues and Rui Nóbrega | |
Exploring Player Adaptivity through Level Design: A Platformer Case Study long Pedro Esteves, João Jacob and Rui Rodrigues | |
10:45 | Coffee Break / Posters |
11:15 | Keynote: Abel Gomes Surface Reconstruction from Point Clouds: Past, Present, and Future
|
12:15 | Lunch break |
14:15 | Session 5: Virtual and Augmented Reality II Chair: Daniel Mendes |
Supporting Research in Memory and Contamination through a Virtual Reality Approach short Diana Silva, Natália Fernandes, Sónia Santos, Beatriz Pedro, Bernardo Marques, Beatriz Sousa Santos, Josefa Pandeirada and Samuel Silva | |
Authoring tool for creating immersive virtual experiences expeditiously long Rui Machado, Ricardo Rodrigues, Hugo Coelho, Miguel Melo, Luís Barbosa and Maximino Bessa | |
Virtual reality for validation of automatic bone fracture reduction algorithms long Juan José Jiménez-Delgado, Gema Parra-Cabrera, Francisco Daniel Pérez-Cano and Augusto Silva | |
Understanding of the advantages of Augmented Reality in Patients with Autism short Anabela Marto, Henrique Almeida and Alexandrino Gonçalves | |
IS3TA – Exploring augmented reality for exposure therapies long Marta Nunes and Paulo Menezes | |
3D-Based Pairwise Color Correction Approach for Texture Mapping Applications short Lucas Dal’Col, Daniel Coelho, Tiago Madeira, Paulo Dias and Miguel Oliveira | |
16:15 | Awards and closing ceremony |
Posters
Dam Health Monitoring with VR Pedro Leitão, Nuno Verdelho Trindade, Sérgio Oliveira and Alfredo Ferreira |
Two-Dimensional Scatterplots and Parallel Coordinates Plots in VR Paulo Moutinho, Daniel Mendes, Rui Rodrigues and Alexandre Carvalho |
Framework para Reconstrução e Visualização de Ambientes 3D através de Geolocalização Roberto Ribeiro, Nuno Rodrigues, Filipe Sousa and Isac Amado |