Keynote Speakers
Corina Sas

Corina Sas is Professor in Human-Computer Interaction with the School of Computing and Communications at Lancaster University, UK. Corina’s research is in the area of technologies for wellbeing and health. She published over 200 papers, and her work received extensive media coverage as well as 5 Best Paper and Honourable Mention Awards at ACM CHI and DIS conferences. She served as Technical Program Co-Chair for CHI 2024, Doctoral Consortium Co-Chair for DIS 2023, and General Co-Chair for the C&C 2021, 2022. Corina is member of the Editorial Boards of the ACM Transactions in Human-Computer Interaction, and Taylor & Francis Human Computer Interaction Journal, as well as ACM Distinguished Speaker (2022-2025). Prof Sas received 4 Awards for excellence in research leadership and has been investigator on grants totalling over £15.1 million including the lead of two prestigious EC-funded Marie Curie Innovative Training Networks which provided interdisciplinary PhD training to 28 early career researchers. She supervised to completion 16 PhD students, and in 2021 was shortlisted by the UK Times Higher Education for the Outstanding Research Supervisor of the Year Award.
Reflecting on the value of food for Human-Food Interaction research
Through its rich sensory and emotional qualities, food is an excellent resource for design. Most human-food interaction research however has focused on designing around food, for instance through commensality technologies. In contrast, less work has explored the design with food, and the role of technologies within the eating experiences per sei. This talk will focus on this less explored design space highlighting the emerging trend of moving from taste stimulation towards supporting multisensory flavor experiences. The talk will also describe how novel 3D food printing technologies can be used to co-design personalized flavors to support intimacy and memory recall, and the value of such research to inform design implications for future human-food interaction.
Daniel Gonçalves

Daniel Gonçalves is Full Professor at the Department of Computer Science Engineering of Instituto Superior Técnico – University of Lisbon (IST/UL) in Portugal, where he currently serves as the Vice President for Education. He is also a researcher in the Graphics and Interaction group at INESC-ID. His research focuses on Information Visualization, Gamification, Human-Computer Interaction, and Personal Information Management. His work has resulted in over 200 peer-reviewed publications and the co-authorship of a textbook on Human-Computer Interaction. He has supervised 11 PhD and more than 110 MSc students, playing a key role in several projects, including VisBig, which focuses on real-time visualization of large data volumes, and GameCourse, which explores gamification in education. He is a Senior Member of ACM and a member of the Portuguese Chapter of Eurographics (the national Graphics and Interaction group), where he served on the board from 2014 to 2022.
Presenting with Impact: How to Engage, Inform and Inspire
In today’s fast-paced world, the ability to deliver clear, engaging presentations is essential for effectively sharing ideas and driving impact, be it at a conference, in class, or any other venue. I will present how to turn presentations into powerful communication tools that captivate audiences and make complex information memorable. Drawing from visual storytelling and streamlined content techniques, I will highlight the importance of minimalism, cohesive visual design, and narrative flow, providing practical insights on simplifying information, enhancing audience engagement, and building presentations that inform, inspire, and leave a lasting impression.

