PROGRAM

ICGI 2026 brings together two days of research presentations, keynote talks and discussions spanning computer graphics, extended reality, interaction, visualization, digital health, accessibility and procedural content.

The conference takes place on 29–30 October 2026 at the Escola Superior de Tecnologia e Gestão (ESTG), Universidade Politécnica de Viana do Castelo.

2 Conference days
7 Scientific sessions
2 Keynote talks
1 Poster session
Day 1

Thursday

29 October 2026
08:30
Registration
09:00
Opening Session
Session 1 · XR for Industry and Training
09:15
AW-UOS: A Framework-Aligned Lifecycle-Support Tool for Diagnosing, Prescribing, and Evaluating Augmented Workplaces
09:35
Kinematic Reconstruction of Industrial Assemblies: From CAD to Unity
09:50
Immersive Virtual Reality Applications for Operator Training in the Textile Industry
10:10
Gamified Virtual Reality for Employee Onboarding and Training in the Automotive Industry
10:30
Coffee Break
11:00
Keynote The Value of Visualization in the Era of Generative AI
Evanthia Dimara
12:00
Lunch Break
13:30
Prémio “Professor José Luís Encarnação”
Engaging with ethics in the HCI design process: A study of ethical design practice in different work contexts
Session 2 · AI-Assisted Interaction and Robustness
14:00
From Interaction Sequences to Recommendations: Designing an LLM-Driven Proactive Interface
14:20
Supporting designer’s decisions with AI assistance
14:35
SSIM-Normalised Evaluation of Adversarial Attack Transferability and Defenses
14:55
A Comparative Evaluation of Adversarial Example Detectors under SSIM-Calibrated PGD Attacks
15:10
Coffee Break & Poster Session
Session 3 · Digital Health and Rehabilitation
15:40
Evaluating Personalized eXtended Reality Stroke Rehabilitation: Assessment Dimensions and First User Studies
16:00
A Recipe for Recovery: Baking Cookies in Virtual Reality for Assisting Lumbar Pain Rehabilitation
16:15
Development of an Immersive VR Platform for Motor Imagery-Based BCI Rehabilitation
16:30
Framework for Translating Cognitive Theories into Motion Design for Digital Health Communication
16:45
Short Break
Session 4 · Multisensory and Immersive Experiences
17:00
FIRM-VR: A Participatory Design Framework for Integrating Multisensory Stimuli in Therapeutic Virtual Reality
17:20
Ambient Odors in Task-Oriented Virtual Reality: An Exploratory Study on User Experience and Perception
17:40
My PET Haptic: Unleashing Passive Encountered-Type Haptic Devices
17:55
Immersive Virtual Reality Listening Over a Semester: Effects on EFL Motivation and Anxiety
18:10
End of Day 1
19:00
ICGI 2026 Conference Dinner
AP Dona Aninhas Hotel · Restaurant 📍 Largo Vasco da Gama 38–41
4900-322 Viana do Castelo
Day 2

Friday

30 October 2026
Session 5 · Accessibility and Inclusive Interaction
09:00
From Broadcast Video to Binaural Audio: Making Soccer Accessible for Blind and Low-Vision Spectators
09:20
Football for All: Towards Procedural Spatial Audio for Blind and Low-Vision Spectators
09:40
Real-Time Portuguese Sign Language Translation Using Multimodal Smart Glasses
09:55
A Pediatric Interface Adaptation of Goldmann Visual Field Testing: A Feasibility Study
10:15
Coffee Break
Session 6 · Collaborative XR and Immersive Content
10:40
Authoring Tools for Immersive Virtual Reality: A Systematic Review of Content Creation Platforms, Emerging Technologies, and their Limitations
11:00
Human–human joint interaction in Cross-Reality systems: The impact of immersion and synchronicity
11:20
Collaborative Viewing of Immersive 360° Videos
11:40
Collaborative Shared XR Asymmetric Experiences: Multi-device Companion in Museums
12:00
Lunch Break
13:30
Keynote The future is not a headset: art and knowledge in the age of technological euphoria
António Baía Reis
Session 7 · Games, Procedural Content and Visualization
14:30
GameRule Studio: A Visual No-Code Environment for Rule-Based Multi-Agent Systems in Video Games
14:50
GM-PCGRL: Controllable Dungeon Difficulty through an Adversarial Builder-Solver Loop
15:05
Cities in Layers: A Hierarchical Editing System for Procedural Buildings
15:25
Building an MTG Data Dashboard: Initial Design
15:45
Awards and Closing Session
16:15
Social Event
Join us after the conference for the ICGI 2026 Social Event in Viana do Castelo.
View Social Event details →