Overview
All sessions take place at Room B 032 – FEUP.
Proceedings can be found below:
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| Thursday, November 4th 2021 | |
|---|---|
| 09:00 | Reception |
| 09:30 | Opening Session |
| 09:45 | Session 1: Education |
| 11:10 | Coffee Break |
| 11:35 | Session 2: VR/AR |
| 13:00 | Lunch break |
| 14:30 | José Luís Encarnação Award |
| 15:00 | Keynote: Pedro Lopes Integrating interactive devices with the user’s body |
| 16:00 | Coffee Break / Posters |
| 16:30 | Session 3: Health |
| 18:00 | GPCG General Assembly (members only) |
| 20:00 | Social Event @ “O Comercial” |
| Friday, November 5th 2021 | |
|---|---|
| 09:00 | Session 4: CG&Viz |
| 10:20 | Keynote: Beatriz Sousa Santos
On Augmented Reality – some recent applications to Industry |
| 11:20 | Coffee Break / Posters |
| 11:45 | Session 5: Applications |
| 13:00 | Lunch break |
| 14:30 | Session 6: UX |
| 16:00 | Awards and closing session |
Detailed Program
Presentation times:
– journal and long papers: 15 min + 5 min Q&A
– short papers: 10 min + 5 min Q&A
Day 1 – Thursday, November 4th
| 09:00 | Reception |
| 09:30 | Opening Session |
| 09:45 | Session 1: Education Chair: António Coelho |
| Gamification in Virtual Reality for education: VirtualeaRn for English learninglong Rafael Darque Pinto, Pedro Monteiro, Miguel Melo, Luciana Cabral and Maximino Bessa | |
| DynaGame: a rule editor for gamified educationlong Ana Nogueira, Amir Nabizadeh and Daniel Gonçalves | |
| QuizHuntAR: A location-based Augmented Reality game for educationlong José Santos and Luís Magalhães | |
| I Am (Still) Here!long Inês Albano and Daniel Gonçalves | |
| 11:05 | Coffee Break |
| 11:35 | Session 2: VR/AR Chair: Paulo Menezes |
| Evaluation of Animation and Lip-Sync of Avatars, and User Interaction in Immersive Virtual Reality Learning Environmentslong Bruno Peixoto, Miguel Melo, Luciana C. Pereira and Maximino Bessa | |
| Immersive Adventure Games Development using 360-degree videolong Francisco Pinho, Rui Nóbrega and Rui Rodrigues | |
| Exploring MR for Remote Collaboration: Comparing a 3D shared model approach width 2D annotationsshort Bernardo Marques, João Paulo Barroso Rego, Paulo Dias and Beatriz Sousa-Santos | |
| Exploring Remote Augmented Reality as a 2D Authoring Tool for Creation of Guiding Instructionsshort Bernardo Marques, Carlos Ferreira, Samuel Silva, Andreia Santos, Paulo Dias and Beatriz Sousa-Santos | |
| Avatar-centred AR Collaborative Mobile Interactionshort Bianca Marques, Rui Nóbrega and Carmen Morgado | |
| 13:00 | Lunch break |
| 14:30 | José Luís Encarnação Award Chair: Alexandrino Gonçalves |
| 15:00 | Keynote: Pedro Lopes Integrating interactive devices with the user’s body
|
| 16:00 | Coffee Break / Posters |
| 16:30 | Session 3: Health Chair: Paulo Dias |
| The Benefits of Virtual Reality Technology for Rehabilitation of Children with Autism: A Systematic Reviewlong Rafael Silva, Duarte Duque and Miguel Melo | |
| A VR Game for Obsessive-Compulsive Disorders Therapylong André Torrão, João Natário, Paula Carvalho, Cláudia Silva and Frutuoso Silva | |
| A VR-Based Vestibular Rehabilitation Therapeutic Gamelong Emanuel Pereira, Bruno Ferreira and Paulo Menezes | |
| PlayHIIT: Augmenting Remote Exertion Experiences Through Playful Interactionshort Francisco Teotónio, Tomás Alves and Hugo Nicolau | |
| Virtual Reality on Therapy and Diagnosis of Schizophrenia: First Insightsshort Andreia Mendes, Duarte Duque and Vítor Carvalho | |
| 18:00 | GPCG General Assembly (members only) |
| 20:00 | Social Event @ “O Comercial” |
Day 2 – Friday, November 5th
| 09:00 | Session 4: CG&Viz Chair: Luís Paulo Santos |
| Benchmarking Vulkan vs OpenGL Rendering on Low-Power Edge GPUslong Oscar Ferraz, Paulo Menezes, Vitor Silva and Gabriel Falcao | |
| Evaluating Transitions for Streaming Big Datalong Filipa Castanheira, João Moreira, Daniel Mendes and Daniel Gonçalves | |
| A Graphical Tool for Eliciting Knowledge of Air Pollution Sourceslong Duarte Vital, Pedro Mariano, Susana Marta Almeida and Pedro Santana | |
| Microstructure-based appearance rendering for feathersjournal Jessica Baron, Daljit Singh Dhillon, N. Adam Smith, Eric Patterson | |
| 10:20 | Keynote: Beatriz Sousa Santos
On Augmented Reality – some recent applications to Industry
|
| 11:20 | Coffee Break / Posters |
| 11:45 | Session 5: Applications Chair: Frutuoso Silva |
| A Survey of Multisensory VR and AR Applications for Cultural Heritagejournal Anabela Marto, Alexandrino Gonçalves, Miguel Melo, Maximino Bessa | |
| Data-driven insight into the puzzle-based cybersecurity trainingjournal Karolína Dočkalová Burská, Vít Rusňák, Radek Ošlejšek | |
| DAN & Danny: Combining Analog and Digital Self-Tracking Data to Manage Wellbeinglong João Nogueira, Tomás Alves and Hugo Nicolau | |
| Towards an Outdoor AR Interface to Explore Biodiversity in Rural Stone Wallsshort Liliana Santos, Nuno Silva, António Coelho and Rui Nóbrega | |
| 13:00 | Lunch break |
| 14:30 | Session 6: UX Chair: Daniel Gonçalves |
| A vision for contextualized evaluation of remote collaboration supported by ARjournal Bernardo Marques, Samuel Silva, António Teixeira, Paulo Dias and Beatriz Sousa-Santos | |
| Towards the integration of user interface prototyping and model-based developmentlong Catarina Machado and José Creissac Campos | |
| Impact of Different User Types and gender on Presence and Cybersickness in Immersive Virtual Reality Setupslong Miguel Melo, Guilherme Gonçalves, David Narciso and Maximino Bessa | |
| Travel and Orientation Techniques for Seated VRshort Guilherme Amaro and Daniel Mendes | |
| I am busy! Do my footsteps sound matter? A study of the sense of presence and user satisfaction in VRshort Pedro Monteiro, Hugo Coelho, Miguel Melo and Maximino Bessa | |
| 16:00 | Awards and closing session |
Posters
| Virtual Reality as a training tool for aircraft fuel servicing procedures – a case study Brian Silva, José Lourenço da Saúde, Luís Teixeira and Frutuoso Silva |
| Agent-based terrain generation: comparing sequential vs concurrent approaches Inês Oliveira, Madalena Barros, Alberto Simões and Duarte Duque |
| Immersive VR for real estate: Application development and impact assessment of different levels of interaction and visual fidelity Samuel Martins, Miguel Melo, Guilherme Gonçalves, Luis Barbosa and Maximino Bessa |
| Body Perception Manipulation with Movement Sonification for Stroke Survivors Rehabilitation Filipa Oliveira, Isabel Neto, Daniel Lopes and Hugo Nicolau |
| ReflorestAR – Uma plataforma web de apoio à reflorestação Hugo Costa, Rodolfo Silva, Alexandrino Gonçalves, Nuno Rodrigues, Anabela Marto and Rita Ascenso |
| Virtual Evidence Capture Tool for Ordnance Recovery (VECTOR) – A System Usability Study David Pannocchia, Belma Ramic-Brkic, Aleksandar Ivanov and Panagiotis Giannakeris |
| Aplicação Móvel para Visitas de Estudo Virtuais Paulo Pereira, Alexandrino Gonçalves, Anabela Marto, Nuno Rodrigues and Rita Ascenso |
| SmartFeeding4Kids: a Digital Platform for Nutritional Behaviour Change of Parents of Young Children Diogo Branco, Sérgio Alves, Hugo Simão, Ana C. Pires, Ana Gomes, Ana Pereira, Luísa Barros and Tiago Guerreiro |
