Overview

(see detailed version below)

All sessions take place at Room B 032 – FEUP.

Proceedings can be found below:

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Thursday, November 4th 2021
09:00Reception
09:30Opening Session
09:45Session 1: Education
11:10Coffee Break
11:35Session 2: VR/AR
13:00Lunch break
14:30José Luís Encarnação Award
15:00Keynote: Pedro Lopes
Integrating interactive devices with the user’s body
16:00Coffee Break / Posters
16:30Session 3: Health
18:00GPCG General Assembly (members only)
20:00Social Event @ “O Comercial”
Friday, November 5th 2021
09:00Session 4: CG&Viz
10:20Keynote: Beatriz Sousa Santos
On Augmented Reality – some recent applications to Industry
11:20Coffee Break / Posters
11:45Session 5: Applications
13:00Lunch break
14:30Session 6: UX
16:00Awards and closing session

Detailed Program

Presentation times:
– journal and long papers: 15 min + 5 min Q&A
– short papers: 10 min + 5 min Q&A

Day 1 – Thursday, November 4th

09:00Reception
09:30Opening Session
09:45Session 1: Education

Chair: António Coelho

Gamification in Virtual Reality for education: VirtualeaRn for English learninglong
Rafael Darque Pinto, Pedro Monteiro, Miguel Melo, Luciana Cabral and Maximino Bessa
DynaGame: a rule editor for gamified educationlong
Ana Nogueira, Amir Nabizadeh and Daniel Gonçalves
QuizHuntAR: A location-based Augmented Reality game for educationlong
José Santos and Luís Magalhães
I Am (Still) Here!long
Inês Albano and Daniel Gonçalves
11:05Coffee Break
11:35Session 2: VR/AR

Chair: Paulo Menezes

Evaluation of Animation and Lip-Sync of Avatars, and User Interaction in Immersive Virtual Reality Learning Environmentslong
Bruno Peixoto, Miguel Melo, Luciana C. Pereira and Maximino Bessa
Immersive Adventure Games Development using 360-degree videolong
Francisco Pinho, Rui Nóbrega and Rui Rodrigues
Exploring MR for Remote Collaboration: Comparing a 3D shared model approach width 2D annotationsshort
Bernardo Marques, João Paulo Barroso Rego, Paulo Dias and Beatriz Sousa-Santos
Exploring Remote Augmented Reality as a 2D Authoring Tool for Creation of Guiding Instructionsshort
Bernardo Marques, Carlos Ferreira, Samuel Silva, Andreia Santos, Paulo Dias and Beatriz Sousa-Santos
Avatar-centred AR Collaborative Mobile Interactionshort
Bianca Marques, Rui Nóbrega and Carmen Morgado
13:00Lunch break
14:30José Luís Encarnação Award

Chair: Alexandrino Gonçalves

15:00Keynote: Pedro Lopes
Integrating interactive devices with the user’s body


Chair: Daniel Mendes

16:00Coffee Break / Posters
16:30Session 3: Health

Chair: Paulo Dias

The Benefits of Virtual Reality Technology for Rehabilitation of Children with Autism: A Systematic Reviewlong
Rafael Silva, Duarte Duque and Miguel Melo
A VR Game for Obsessive-Compulsive Disorders Therapylong
André Torrão, João Natário, Paula Carvalho, Cláudia Silva and Frutuoso Silva
A VR-Based Vestibular Rehabilitation Therapeutic Gamelong
Emanuel Pereira, Bruno Ferreira and Paulo Menezes
PlayHIIT: Augmenting Remote Exertion Experiences Through Playful Interactionshort
Francisco Teotónio, Tomás Alves and Hugo Nicolau
Virtual Reality on Therapy and Diagnosis of Schizophrenia: First Insightsshort
Andreia Mendes, Duarte Duque and Vítor Carvalho
18:00GPCG General Assembly (members only)
20:00Social Event @ “O Comercial”

Day 2 – Friday, November 5th

09:00Session 4: CG&Viz

Chair: Luís Paulo Santos

Benchmarking Vulkan vs OpenGL Rendering on Low-Power Edge GPUslong
Oscar Ferraz, Paulo Menezes, Vitor Silva and Gabriel Falcao
Evaluating Transitions for Streaming Big Datalong
Filipa Castanheira, João Moreira, Daniel Mendes and Daniel Gonçalves
A Graphical Tool for Eliciting Knowledge of Air Pollution Sourceslong
Duarte Vital, Pedro Mariano, Susana Marta Almeida and Pedro Santana
Microstructure-based appearance rendering for feathersjournal
Jessica Baron, Daljit Singh Dhillon, N. Adam Smith, Eric Patterson
10:20Keynote: Beatriz Sousa Santos
On Augmented Reality – some recent applications to Industry


Chair: Nuno Rodrigues

11:20Coffee Break / Posters
11:45Session 5: Applications

Chair: Frutuoso Silva

A Survey of Multisensory VR and AR Applications for Cultural Heritagejournal
Anabela Marto, Alexandrino Gonçalves, Miguel Melo, Maximino Bessa
Data-driven insight into the puzzle-based cybersecurity trainingjournal
Karolína Dočkalová Burská, Vít Rusňák, Radek Ošlejšek
DAN & Danny: Combining Analog and Digital Self-Tracking Data to Manage Wellbeinglong
João Nogueira, Tomás Alves and Hugo Nicolau
Towards an Outdoor AR Interface to Explore Biodiversity in Rural Stone Wallsshort
Liliana Santos, Nuno Silva, António Coelho and Rui Nóbrega
13:00Lunch break
14:30Session 6: UX

Chair: Daniel Gonçalves

A vision for contextualized evaluation of remote collaboration supported by ARjournal
Bernardo Marques, Samuel Silva, António Teixeira, Paulo Dias and Beatriz Sousa-Santos
Towards the integration of user interface prototyping and model-based developmentlong
Catarina Machado and José Creissac Campos
Impact of Different User Types and gender on Presence and Cybersickness in Immersive Virtual Reality Setupslong
Miguel Melo, Guilherme Gonçalves, David Narciso and Maximino Bessa
Travel and Orientation Techniques for Seated VRshort
Guilherme Amaro and Daniel Mendes
I am busy! Do my footsteps sound matter? A study of the sense of presence and user satisfaction in VRshort
Pedro Monteiro, Hugo Coelho, Miguel Melo and Maximino Bessa
16:00Awards and closing session

Posters

Virtual Reality as a training tool for aircraft fuel servicing procedures – a case study
Brian Silva, José Lourenço da Saúde, Luís Teixeira and Frutuoso Silva
Agent-based terrain generation: comparing sequential vs concurrent approaches
Inês Oliveira, Madalena Barros, Alberto Simões and Duarte Duque
Immersive VR for real estate: Application development and impact assessment of different levels of interaction and visual fidelity
Samuel Martins, Miguel Melo, Guilherme Gonçalves, Luis Barbosa and Maximino Bessa
Body Perception Manipulation with Movement Sonification for Stroke Survivors Rehabilitation
Filipa Oliveira, Isabel Neto, Daniel Lopes and Hugo Nicolau
ReflorestAR – Uma plataforma web de apoio à reflorestação
Hugo Costa, Rodolfo Silva, Alexandrino Gonçalves, Nuno Rodrigues, Anabela Marto and Rita Ascenso
Virtual Evidence Capture Tool for Ordnance Recovery (VECTOR) – A System Usability Study
David Pannocchia, Belma Ramic-Brkic, Aleksandar Ivanov and Panagiotis Giannakeris
Aplicação Móvel para Visitas de Estudo Virtuais
Paulo Pereira, Alexandrino Gonçalves, Anabela Marto, Nuno Rodrigues and Rita Ascenso
SmartFeeding4Kids: a Digital Platform for Nutritional Behaviour Change of Parents of Young Children
Diogo Branco, Sérgio Alves, Hugo Simão, Ana C. Pires, Ana Gomes, Ana Pereira, Luísa Barros and Tiago Guerreiro